The icon for this website, the white golf ball-like object floating in a blue void, is an image I edited in Photoshop. The photograph the image derives from depicts a very famous and very significant piece of Cold War-era technology – Telstar 1. Launched by NASA in 1962, the first Telstar satellite was responsible for … Continue reading Telstar and the Dawn of Globalisation
Capcom’s decision to reinvent its flagship Resident Evil series with the fourth entry in 2005 marked the end of the golden age of survival horror, and set the precept of what ‘horror games’ were for the good part of half a decade. True survival horror was swiftly forgotten, buried in favour of the more lucrative … Continue reading What Makes A Horror Game a Survival Horror?